Far Cry

Keyword: ATI Radeon X800

Getting to our first game, Far Cry and its CryEngine 1 represent the first of the modern graphics engines that truly utilized the abilities of SM2.0+ hardware. With its lush jungles and sandy beaches, even as it’s pushing 2 years old, Far Cry is still unrivaled in presenting what a tropical paradise should look like. As a game that has traditionally performed better on ATI’s hardware than NVIDIA’s, it also gives us a chance to look at what, if anything, ATI did for performance when it already had a clear lead in a game.

Far Cry

Far Cry HQ

Without anti-aliasing or anisotropic filtering, the results aren’t too surprising. There is some performance improvement, but given ATI’s lead and the fact that the game is older than the R420 itself, minimal performance improvements are to be expected.

By enabling AA/AF, however, we see an entirely different story. With the 5.03 drivers, ATI posted a very impressive 30% performance improvement, moving the game from the realm of being fairly playable with these settings to extremely playable. ATI cites this as being due to efficiency improvements in vertex processing on the R420, which impacted this game heavily. While we can’t see this change without AA/AF, it’s very obvious here with it.


Catalyst 4.05 versus 6.01 (mouse over to see 4.05)

Although the lack of a quick-save/quick-load feature prevents us from taking a set of screenshots perfectly alike, it doesn’t take much effort to see here that there’s not a difference to speak of between the earliest and latest Catalyst drivers, and this is the case throughout all of the drivers, including between the 5.01 and 5.03 drivers.

When it comes to Far Cry, there’s little to say here other than praise for being able to pull off this kind of performance improvement without touching image quality or simply fixing a bug.

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  • lombric - Thursday, February 23, 2006 - link

    It may be interesting to see the evolution in cpu discharge under various video format and in image quality.

    I know that the introduction of AVIVO in recents drivers was very efficient for the X1xx serie but what about the R420? No chance to have similar results?
  • Egglick - Friday, February 24, 2006 - link

    As far as I know, the X1x00 cards are the only ones with AVIVO, or at least the entire feature set.


    So does that mean that a $80 X1300 has better video playback than a X850XT PE?? Yep.
  • pkw111 - Thursday, February 23, 2006 - link

    ... but their conclusion is rather boring. True it may be good solid research, but how about some studies that give colorful results, liek comparing the non-offical ATI drivers, such as WarCat, Omega, ngo, etc.
  • Egglick - Thursday, February 23, 2006 - link

    I think it's a little too early to make guesses about the R5xx series right now. Don't forget that both the X800Pro and the 9700Pro are R300 based, and what we're looking at is a cumulation of 3+ years of tweaking and optimizing. The R580 has been out for what, a month?

    We could still see very radical performance boosts for R5xx based cards, particularly the R580 with it's unique shader architecture. It's also possible that performance boosts in new games will be even larger once the successive driver has been optimized for it. Basically, it's a whole new architecture, and what may have been true for both of these R300 based cards may not be true at all for R5xx.

    Also, the CCC is garbage. Boo to ATI for forcing us to use it.
  • DieBoer - Thursday, February 23, 2006 - link

    I just wish ati would stop wasting time on optimising 3dmark and start with games. No serious gamer would take notice at all at 3dm scores only the average joe.
  • Spoelie - Thursday, February 23, 2006 - link

    The most horrifying thing about CCC is the horrendous memory usage. I had been using the normal control panel all this time but recently formatted and downloaded the latest drivers. WindowsXP's memory usage after bootup went from ~70 something (not much had been installed yet) to a full fledged 200mb!! Only from installing the f*cked up driver.

    After some tweaking (disabling all ATi's added services and the CCC entry in the registry's startup) I'm back at around ~95mb after startup, which I was at before the format.

    Still find it incredible in what kind of default configuration the CCC 'ships'.
  • Questar - Thursday, February 23, 2006 - link

    Your saw rhings that weren't there - XP's footprint is much larger than 70MB.
  • Spoelie - Friday, February 24, 2006 - link

    Not really, once you start tweaking and don't have all programs installed, around 70 is really not that much of a stretch without programs open. Even so, even if the task manager for some reason is lying about the absolute numbers, there was a difference of 130mb just by installing a driver.
  • abhaxus - Wednesday, February 22, 2006 - link

    i find it surprising that you did not run the test with a dual core CPU to see if the dual core optimizations actually did anything in the new drivers. i know there was a writeup on them awhile back with the 5.12s i believe but i'd like to see if newer versions got any further improvement.
  • SonicIce - Wednesday, February 22, 2006 - link

    You can create a short 300 frame timedemo for Farcry and play it back with the http://www.hardwareoc.hu/index.php/p/download/st/....">Farcry bench tool in screenshot mode. This will give you perfectly consistant results. I did it once to compare the shadows on the weapon.

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